Our commitment to creativity is unwavering. We provide comprehensive art support and a wide range of game art solutions that support all aspects of the production process. Our team prioritizes synergy and maximizing efficiency in both time and cost.
Character design is an integral part of game development, and at SolidCore Games, we specialize in creating characters that are both visually stunning and highly functional. Whether you’re looking for photorealistic or stylized characters, we’ve got you covered.
We can also handle high-poly to low-poly modeling, depending on your needs. Our designers are experts in creating accessories, cloth- and hair simulation, body- and face rigging, and everything in between to ensure that your characters are fully optimized for the game engine.
- Humans, creatures, robots, animals, and anything in between
- Everything from character design to production
- Photorealistic or stylized characters
Whether it’s a sprawling cityscape or a breathtaking natural landscape, we create large-scale areas that are both man-made and natural. Our team uses modular assets, decals, foliage, and textures to bring these environments to life in a way that feels authentic and dynamic.
We understand the importance of optimization in game development. Our level designers meticulously optimize the game environments to ensure smooth performance on any platform, including PC, consoles, and mobile devices.
- Iterative-level design, from block-ins to full environments
- Large-scale areas, both man-made and natural
- Modular assets, decals, foliage, and textures
We also create tileable 3D structures and objects, allowing for seamless integration into game environments. Our artists use a combination of traditional modeling techniques and cutting-edge software to create textures and materials that are visually stunning and easy to use.
To optimize high-poly models for use in real-time game environments, our 3D modelers are proficient in re-topology techniques. We carefully analyze and optimize high-poly models, ensuring that they are optimized for performance without losing their visual quality.
- Re-topology for high-poly models
- Complex organic sculpting
- In-house automation tools for game model optimization